FamilySystem_Config = {}

FamilySystem_Config.CreationPrice = 5000000
FamilySystem_Config.StandardMoney = 10000
FamilySystem_Config.QueueTime = 5

FamilySystem_Config.StandardSlots = 10
FamilySystem_Config.StandardCapacity = 40000000
FamilySystem_Config.EnableLevels = true
FamilySystem_Config.MaxSlots = 40
FamilySystem_Config.SlotPrice = 200000
FamilySystem_Config.AddSlots = 5
FamilySystem_Config.AddCapacity = 10000000

FamilySystem_Config.EnableRename = true
FamilySystem_Config.RenamePrice = 2500000

FamilySystem_Config.EnableTransfer = true
FamilySystem_Config.TransferPrice = 1000000

FamilySystem_Config.MinNameLength = 3
FamilySystem_Config.MaxNameLength = 25
FamilySystem_Config.MaxMOTDLength = 500
FamilySystem_Config.MaxInvitationLength = 250

FamilySystem_Config.MaxMarkers = 4
FamilySystem_Config.MaxMarkerLength = 10
FamilySystem_Config.MaxLogEntries = 100
FamilySystem_Config.MaxRanks = 50

FamilySystem_Config.MenuCommand = "!fm"
FamilySystem_Config.AddMarkerCommand = "!addmarker"
FamilySystem_Config.RemMarkerCommand = "!resetmarker"
FamilySystem_Config.ChatCommand = "/f"

FamilySystem_Config.FamilyOwnerName = "Familiengründer"
FamilySystem_Config.FamilyMemberName = "Mitglied"

FamilySystem_Config.NPCModel = "models/humans/group01/male_01.mdl"
FamilySystem_Config.NPCText = "Guten Tag!\nHier kannst Du eine neue Familie gründen oder deine derzeitige Familie verlassen.\n\nEine Familie bietet die perfekte Grundlage, um deine eigene Crew zu verwalten.\nInbegriffen sind Rangsystem, Familienbank, eigener Chat und vieles mehr!\n\nDie Gründung einer Familie kostet $5,000,000."
FamilySystem_Config.NPCText2 = "Schön, dass du dich dazu entschieden hast, in eine Familie zu investieren.\nWie soll der Name dieser lauten?\n\nDer Name kann nicht kostenfrei geändert werden, deshalb wähle mit Bedacht."

FamilySystem_Config.MG_Sync = false