function VC.ResetBones(ent)  if ent.VC_BoneTable then  for k, v in pairs(ent.VC_BoneTable) do  ent:ManipulateBoneAngles(k, Angle(0,0,0))  end  ent.VC_BoneTable = nil  end end   function VC.handleAnimEnterStartInstant(ply, ent, alsoExtraSeat)     if VC.anim_DoBendLegs then VC.anim_DoBendLegs(ply, ent, alsoExtraSeat) end   if VC.anim_OnDriverEnter then VC.anim_OnDriverEnter(ply, ent, alsoExtraSeat) end end local rs7 = "vc.check_msg_work_ALS_k4" 