-- "lua\\vgui\\dcategorylist.lua"
-- Retrieved by https://github.com/lewisclark/glua-steal

local PANEL = {}

function PANEL:Init()

	self.pnlCanvas:DockPadding( 2, 2, 2, 2 )

end

function PANEL:AddItem( item )

	item:Dock( TOP )
	DScrollPanel.AddItem( self, item )
	self:InvalidateLayout()

end

function PANEL:Add( name )

	local Category = vgui.Create( "DCollapsibleCategory", self )
	Category:SetLabel( name )
	Category:SetList( self )

	self:AddItem( Category )

	return Category

end

function PANEL:Paint( w, h )

	derma.SkinHook( "Paint", "CategoryList", self, w, h )
	return false

end

function PANEL:UnselectAll()

	for k, v in ipairs( self:GetChildren() ) do

		if ( v.UnselectAll ) then
			v:UnselectAll()
		end

	end

end

function PANEL:GenerateExample( ClassName, PropertySheet, Width, Height )

	local ctrl = vgui.Create( ClassName )
	ctrl:SetSize( 300, 300 )

	local Cat = ctrl:Add( "Test category with text contents" )
	Cat:Add( "Item 1" )
	Cat:Add( "Item 2" )

	-- The contents can be any panel, even a DPanelList
	local Cat2 = ctrl:Add( "Test category with panel contents" )
	Cat2:SetTall( 100 )
	local Contents = vgui.Create( "DButton" )
	Contents:SetText( "This is the content of the category" )
	Cat2:SetContents( Contents )

	ctrl:InvalidateLayout( true )

	PropertySheet:AddSheet( ClassName, ctrl, nil, true, true )

end

derma.DefineControl( "DCategoryList", "", PANEL, "DScrollPanel" )
